KNU_SpaceShooter/Assets/02_Scripts/PlayerController.cs
2024-09-11 14:02:33 +09:00

28 lines
569 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PlayerController : MonoBehaviour
{
void Start()
{
}
void Update()
{
// transform.position += new Vector3(0, 0, 1) * 0.01f;
// transform.position += Vector3.forward * 0.01f;
transform.Translate(Vector3.forward * 0.01f);
}
}
/*
Vector3.forward = Vector3(0, 0, 1)
Vector3.up = Vector3(0, 1, 0)
Vector3.right = Vector3(1, 0, 0)
Vector3.one = Vector3(1, 1, 1)
Vector3.zero = Vector3(0, 0, 0)
*/