KNU_SpaceShooter/Assets/02_Scripts/MonsterController.cs
2024-09-12 16:18:02 +09:00

26 lines
385 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class MonsterController : MonoBehaviour
{
public enum State
{
IDLE, TRACE, ATTACK, DIE
}
public State monsterState;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}