KNU_SpaceShooter/Assets/02_Scripts/WeaponController.cs
2024-09-11 17:14:03 +09:00

21 lines
334 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class WeaponController : MonoBehaviour
{
[SerializeField] private GameObject bulletPrefab;
[SerializeField] private Transform firePos;
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}