31 lines
612 B
C#
31 lines
612 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class PlayerController : MonoBehaviour
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{
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private float h;
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private float v;
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void Start()
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{
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}
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void Update()
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{
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// transform.position += new Vector3(0, 0, 1) * 0.01f;
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// transform.position += Vector3.forward * 0.01f;
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transform.Translate(Vector3.forward * 0.01f);
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}
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}
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/*
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Vector3.forward = Vector3(0, 0, 1)
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Vector3.up = Vector3(0, 1, 0)
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Vector3.right = Vector3(1, 0, 0)
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Vector3.one = Vector3(1, 1, 1)
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Vector3.zero = Vector3(0, 0, 0)
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*/
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