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@ -12,7 +12,8 @@ public class PlayerController : MonoBehaviour
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void Update()
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{
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// transform.position += new Vector3(0, 0, 1) * 0.01f;
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transform.position += Vector3.forward * 0.01f;
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// transform.position += Vector3.forward * 0.01f;
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transform.Translate(Vector3.forward * 0.01f);
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}
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}
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