diff --git a/Assets/02_Scripts/PlayerController.cs b/Assets/02_Scripts/PlayerController.cs index 5ce5bd5..af7be33 100644 --- a/Assets/02_Scripts/PlayerController.cs +++ b/Assets/02_Scripts/PlayerController.cs @@ -22,9 +22,12 @@ public class PlayerController : MonoBehaviour v = Input.GetAxis("Vertical"); // -1.0f ~ 0.0f ~ +1.0f r = Input.GetAxis("Mouse X"); // 마우스의 X축 이동 변위값(Delta Value) + // 이동 로직 // 벡터의 덧셈연산 => 벡터의 정규화 (Vector Normalized) Vector3 moveDir = (Vector3.forward * v) + (Vector3.right * h); transform.Translate(moveDir.normalized * Time.deltaTime * moveSpeed); + // 회전 로직 + transform.Rotate(Vector3.up * r * turnSpeed * Time.deltaTime); } }