From 447b7f6737d72ffecf59c96a4c843b0ba54512b1 Mon Sep 17 00:00:00 2001 From: LeeJaeHyun Date: Thu, 12 Sep 2024 14:26:13 +0900 Subject: [PATCH] . --- Assets/02_Scripts/Barrel.cs | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) diff --git a/Assets/02_Scripts/Barrel.cs b/Assets/02_Scripts/Barrel.cs index cb7449b..72ba7df 100644 --- a/Assets/02_Scripts/Barrel.cs +++ b/Assets/02_Scripts/Barrel.cs @@ -5,15 +5,21 @@ using UnityEngine; public class Barrel : MonoBehaviour { private GameObject expEffect; + private int hitCount = 0; void Start() { expEffect = Resources.Load("BigExplosion"); } - // Update is called once per frame - void Update() + void OnCollisionEnter(Collision coll) { + if (coll.collider.CompareTag("BULLET")) + { + if (++hitCount == 3) + { + } + } } }