diff --git a/Assets/02_Scripts/Barrel.cs b/Assets/02_Scripts/Barrel.cs index 0a1497b..47c1f13 100644 --- a/Assets/02_Scripts/Barrel.cs +++ b/Assets/02_Scripts/Barrel.cs @@ -20,7 +20,11 @@ public class Barrel : MonoBehaviour { Instantiate(expEffect, transform.position, Quaternion.identity); var rb = this.gameObject.AddComponent(); - rb.AddExplosionForce(1500.0f, transform.position, 10.0f, 1800.0f); + + // 랜덤한 좌표값을 계산 + Vector3 pos = transform.position + Random.insideUnitSphere; + + rb.AddExplosionForce(1500.0f, pos, 10.0f, 1800.0f); } } }