This commit is contained in:
LeeJaeHyun 2024-09-11 17:19:07 +09:00
parent e94306923e
commit 168960c21d

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@ -7,14 +7,13 @@ public class WeaponController : MonoBehaviour
[SerializeField] private GameObject bulletPrefab; [SerializeField] private GameObject bulletPrefab;
[SerializeField] private Transform firePos; [SerializeField] private Transform firePos;
void Start()
{
}
// Update is called once per frame
void Update() void Update()
{ {
if (Input.GetMouseButtonDown(0))
{
// 총알 생성 : bulletPrefab을 왼쪽 마우스 버튼 클릭할 때 마다 생성
// Instantiate(생성할프리팹, 위치, 각도)
Instantiate(bulletPrefab, firePos.position, firePos.rotation);
}
} }
} }